Andrew Lipson's Unreal Tournament Editing Page

There's nothing here except my map DM-Benighted This is my second or third semi-serious attempt at producing an Unreal Tournament level, and the first I'm prepared to show in public... This is version 1.01, updated 26 Feb 2002. I've played around a bit with the bot pathing and item placement, and changed some of the lighting.

It's intended for between 4 and 10 players.

The whole level was driven by trying to produce a context for the inverted-vee doors that appear in the UTCrypt texture set. There aren't many vertical lines in the map -  the idea was to have most of the walls sloping in to create a slightly claustrophobic atmosphere, even in the larger areas. In a few places they slope outwards instead.

I had a lot of problems with BSP errors, most of it related to the sloping walls and the design of the hanging 'lava-lamps'. In the end I changed the lamp design a bit and most of the BSP errors went away. Most of the rest I got rid of by fiddling with the build parameters.

I also found it hard trying to interest the bots in the side of the map away from the big hall, so there was a lot of fiddling about with spawn points and item placement. At the same time I was trying to make sure that all the really nice goodies carried a cost in terms of time, effort or exposure to danger. There are a number of things for which you really need either jump boots or a translocator, so since I usually play without translocators the map includes three sets of jump boots in various places.

And yes, there's a secret. It's not hard to find by accident.

Anyway, here are some screenshots:

FAQs and contact information. Comments welcome, especially constructive ones. Be gentle - I'm new at this!

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 It should go without saying that I have no formal link with the producers of Unreal Tournament - I just like playing it. And here are some more legalish weasel words.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their  respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.

The contents of this page are Copyright A. Lipson 2002.


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This page last modified 2nd April 2005